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Book details
  • Genre:COMPUTERS
  • SubGenre:Software Development & Engineering / Tools
  • Language:English
  • Pages:114
  • eBook ISBN:9781543965452
  • Paperback ISBN:9781543965445

So, What's the Big Deal About Scrum?

A Methodology Handbook for Developers

by André Akinyele

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Overview
A Practical All-In-One Handbook to Quickly Get Started Using Scrum. In "So, What's The Big Deal About Scrum," author André Akinyele provides a quick definitive resource to help developers, managers, and students understand the principles and values of using Scrum in the app, game, software, and web development industry. He describes how to understand and implement Scrum practices in order to manage products, projects, and application developments more efficiently. This handbook provides all the information one needs to quickly get started using the Scrum methodology.
Description
When I was in graduate school at UMUC studying for my Master's in Information Technology: Software Engineering, I remember having to utilize wide-ranging reading sources to understand Scrum. The information was scattered and detailed in various books and articles which all stated the same or conflicting information. I wished there was one definitive book that detailed quickly the who, what, where, when, why, and how on Scrum. And here it is! The book covers iterative and evolutionary development, agile development, key motivations for iterative development, implementing an iterative or agile method, and why projects fail. It explains what Scrum is, its emphasis, history and origins, classification, life cycle and process, roles, practices, sprints, meetings, the value of Scrum meetings, and its work products and artifacts. The book lists Scrum's values, strengths, benefits, contributions, challenges, failings, misunderstandings, and advantages and disadvantages. It provides key Scrum adoption strategies, applicability, areas where it is appropriate, managing releases, application and product focus, scaling Scrum for large projects, risk management, and recommendations. This book is designed to help developers and students understand the Scrum method for improving collaborative productivity in app, game, software, and web development. In using Scrum developers have access to a development framework where cross-functional teams develop products or projects in an iterative and incremental approach. The concepts in this book improve new scope to the field of development when managing projects and product or application development. The Scrum method helps developers and software organizations improve their planning aspects, including requirements management, iteration development processes, and release plans as Scrum is an iterative, evolutionary, and agile development method. This book is a concise handbook to understanding and implementing Scrum as a methodology framework in one definitive book and offers everything an app, game, software, and web engineer and/or developer needs to quickly utilize one of the most common methods in industry use. This is the definitive Scrum method handbook for developers, managers, and students as the book explains what it is, how it works, how to implement it, and why you should. Whether you are a developer, project manager, software engineer, IT executive, or student, this book will help you quickly understand the principles and values of utilizing the Scrum methodology.
About the author
André Akinyele, founder of Ajamu, is a game developer and software engineer with extensive experience working with application, game, software, and web developments. While applying Scrum as a development framework, he helps his company develop products more efficiently and economically, thus reaching its maximum potential through the use of Scrum. He is the author of the short essay "What's So Special About Scrum?", written for the Information Technology (IT): Software Engineering Master's Degree Program at the University of Maryland University College (UMUC). The essay is used as a reference worldwide in industry and colleges. His diverse development projects have included implementing software for government federal agencies, web development for famous musicians, and software tests for audio production software companies. Akinyele has a Master's in Science (M.S.) in Information Technology (IT): Software Engineering from UMUC.