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About the author


R.J. Redmond told his third-grade teacher that when he grew up, he wanted to live in a cabin on the water and write stories. Throughout his life, this dream has remained the same. Mr. Redmond holds a Bachelor's degree in Political Science from Washington State University and a Juris Doctorate from the Gonzaga School of Law. A. Elaine Dunlap-Redmond is Mr. Redmond's business manager, agent, and partner in all things. They live together on the Puget Sound in Washington State. For more information on this book and others, visit Votes4Sasquatch.com. Books by R.J. Redmond Heirs of BjornsGaard Series The Ghost's Legacy, The Jotun's Pact, & The Red King's Wrath.

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The Ghost's Legacy
by R.J. Redmond
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Overview


The Ghost's Legacy ~

The old world has died. In the frozen wastes of a new ice age, a boy must become a man. Having forgotten who he is, this youth must accept his destiny to lead, fight, and die if necessary, for what he believes . . . or a magic from a lost era could destroy them all. As a tyrannical empire rises, he and his childhood companions must band together as warriors to battle against savage creatures, an army of zealots, and an evil they are only just beginning to understand.

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Description


   A thousand years ago, on the Day of Cataclysm, the world changed. Mountains rose from plains, continents fell into oceans, colossal tempests obliterated civilizations, and creatures only thought of in legend and superstition rose up. The New Ice Age began, blanketing the world in snow. The human survivors of this cataclysm became unwitting victims of these new jotun races and an army of draugr, dead warriors, walked the earth destroying every remnant of the old age. From the ashes, the Church and the Clan BjornsGaard united humanity behind their banners, raising up knights and heroes to face this new world. Under their leadership, mankind overthrew the draugr army and retook control of its destiny. Though the cost was high and only two of the BjornsGaard Clan survived the wars.

   In the centuries since then, The Church grew into a great empire, controlling most of the MidGaard continent. Though its origins were noble, the Church State empire grew based on greed, racism, and slavery. Only two militant orders of knights, the Hospitalar Knights and the Knights of Tau, along with the islands of the BjornsGaard Commonwealth stand against the Church States expanding pogroms. But during the intervening years, the Kings of BjornsGaard had grown corrupt and weak. In one night, the entire family was assassinated, opening the way for the Church to expand onto MidGaard's western coast to spread its suppression and holocaust. But in BjornsGaard's farthest northern island, hope is dawning.

   In the Hospitalar's Northern Compound five orphans, physically and intellectually gifted and trained by the Hospitalar knights to fight, to heal, and to reason, grow up together. With a bond tighter than siblings and forged stronger by pain, loss, and service these five will grow to challenge the Church State and accept their destiny as leaders in this new age. The Heirs of BjornsGaard.

Read more

Overview


The Ghost's Legacy ~

The old world has died. In the frozen wastes of a new ice age, a boy must become a man. Having forgotten who he is, this youth must accept his destiny to lead, fight, and die if necessary, for what he believes . . . or a magic from a lost era could destroy them all. As a tyrannical empire rises, he and his childhood companions must band together as warriors to battle against savage creatures, an army of zealots, and an evil they are only just beginning to understand.

Read more

Description


   A thousand years ago, on the Day of Cataclysm, the world changed. Mountains rose from plains, continents fell into oceans, colossal tempests obliterated civilizations, and creatures only thought of in legend and superstition rose up. The New Ice Age began, blanketing the world in snow. The human survivors of this cataclysm became unwitting victims of these new jotun races and an army of draugr, dead warriors, walked the earth destroying every remnant of the old age. From the ashes, the Church and the Clan BjornsGaard united humanity behind their banners, raising up knights and heroes to face this new world. Under their leadership, mankind overthrew the draugr army and retook control of its destiny. Though the cost was high and only two of the BjornsGaard Clan survived the wars.

   In the centuries since then, The Church grew into a great empire, controlling most of the MidGaard continent. Though its origins were noble, the Church State empire grew based on greed, racism, and slavery. Only two militant orders of knights, the Hospitalar Knights and the Knights of Tau, along with the islands of the BjornsGaard Commonwealth stand against the Church States expanding pogroms. But during the intervening years, the Kings of BjornsGaard had grown corrupt and weak. In one night, the entire family was assassinated, opening the way for the Church to expand onto MidGaard's western coast to spread its suppression and holocaust. But in BjornsGaard's farthest northern island, hope is dawning.

   In the Hospitalar's Northern Compound five orphans, physically and intellectually gifted and trained by the Hospitalar knights to fight, to heal, and to reason, grow up together. With a bond tighter than siblings and forged stronger by pain, loss, and service these five will grow to challenge the Church State and accept their destiny as leaders in this new age. The Heirs of BjornsGaard.

Read more

Book details

Genre:FICTION

Subgenre:Fantasy / Epic

Language:English

Series title:Heirs of BjornsGaard

Series Number:1

Pages:312

Paperback ISBN:9781098358457


Overview


The Ghost's Legacy ~

The old world has died. In the frozen wastes of a new ice age, a boy must become a man. Having forgotten who he is, this youth must accept his destiny to lead, fight, and die if necessary, for what he believes . . . or a magic from a lost era could destroy them all. As a tyrannical empire rises, he and his childhood companions must band together as warriors to battle against savage creatures, an army of zealots, and an evil they are only just beginning to understand.

Read more

Description


   A thousand years ago, on the Day of Cataclysm, the world changed. Mountains rose from plains, continents fell into oceans, colossal tempests obliterated civilizations, and creatures only thought of in legend and superstition rose up. The New Ice Age began, blanketing the world in snow. The human survivors of this cataclysm became unwitting victims of these new jotun races and an army of draugr, dead warriors, walked the earth destroying every remnant of the old age. From the ashes, the Church and the Clan BjornsGaard united humanity behind their banners, raising up knights and heroes to face this new world. Under their leadership, mankind overthrew the draugr army and retook control of its destiny. Though the cost was high and only two of the BjornsGaard Clan survived the wars.

   In the centuries since then, The Church grew into a great empire, controlling most of the MidGaard continent. Though its origins were noble, the Church State empire grew based on greed, racism, and slavery. Only two militant orders of knights, the Hospitalar Knights and the Knights of Tau, along with the islands of the BjornsGaard Commonwealth stand against the Church States expanding pogroms. But during the intervening years, the Kings of BjornsGaard had grown corrupt and weak. In one night, the entire family was assassinated, opening the way for the Church to expand onto MidGaard's western coast to spread its suppression and holocaust. But in BjornsGaard's farthest northern island, hope is dawning.

   In the Hospitalar's Northern Compound five orphans, physically and intellectually gifted and trained by the Hospitalar knights to fight, to heal, and to reason, grow up together. With a bond tighter than siblings and forged stronger by pain, loss, and service these five will grow to challenge the Church State and accept their destiny as leaders in this new age. The Heirs of BjornsGaard.

Read more

About the author


R.J. Redmond told his third-grade teacher that when he grew up, he wanted to live in a cabin on the water and write stories. Throughout his life, this dream has remained the same. Mr. Redmond holds a Bachelor's degree in Political Science from Washington State University and a Juris Doctorate from the Gonzaga School of Law. A. Elaine Dunlap-Redmond is Mr. Redmond's business manager, agent, and partner in all things. They live together on the Puget Sound in Washington State. For more information on this book and others, visit Votes4Sasquatch.com. Books by R.J. Redmond Heirs of BjornsGaard Series The Ghost's Legacy, The Jotun's Pact, & The Red King's Wrath.

Read more