About the author
William Maxwell has been a script doctor, a pencil-and-paper game designer, an improvisational theater director, a video game designer, a second-unit producer, an editor, and a writer. He’s worked on adapting Raymond Feist’s award winning Riftwar universe, and built story, dialogue and content for Star Trek products, along with designing for Neopets and Tomb Raider. He even created a system of live-action play for the award-winning Fading Suns from Holistic Design and still hopes one day to get a series produced for that amazing universe!
Recently, he has been working on children’s animation content, educational games and advocacy, in addition to a position with the Education and Cultural Learning Department of the Fernandeno Tataviam Band of Mission Indians.