- Genre:computers
- Sub-genre:Programming / Games
- Language:English
- Series Title:Mastering iOS Frameworks
- Series Number:1
- Pages:150
- eBook ISBN:9781483506234
Book details
Overview
This book covers all the classes of the SpriteKit framework required to develop professional iOS 2D games. All the explanations and code samples have been tested with the latest iOS 7 SDK version. The following subject areas are covered in this book: Introducing the SpriteKit framework and explanation of the available classes. Explaining in detail the Node tree. Animating scenes. Implementing and understanding the physics subsystem. Implementing collisions and contacts Adding sounds, emitters and particles to your game
Description
In Mastering the SpriteKit Framework Peter explains step by step and in great detail how to build professional iOS 2D games that make use of SpriteKit framework using modern Objective C programming principles. If you are an iOS developer with some experience and want to improve and extend your skills to be able to develop 2D iOS games, or if you are a less experienced cocos2D developer and want to learn how to use the SpriteKit framework as a replacement for cocos2D, this book is certainly worth adding to your library, and reading it will save you precious time.